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Benjanime
speaking of the gameboy megaman games, did anyone hear about the cancelled release of the gba version of the megaman anniversary collection? that one was supposed to have all of the gameboy titles and you could choose to play them either in the plain black and white or in color
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blueluigi

Benjanime wrote :
speaking of the gameboy megaman games, did anyone hear about the cancelled release of the gba version of the megaman anniversary collection? that one was supposed to have all of the gameboy titles and you could choose to play them either in the plain black and white or in color


Yup, I heard about that. A few of my old GameInformer magazines that was advertizing the Megaman Anniversary Collection said that a GBA version was "coming soon" and that it would have contained 5 games instead of 10. It was rumored that Capcom no longer had the source code to the old Game Boy Mega Man games, which lead to the game's cancellation.
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shakin steak
blueluigi wrote :
It was rumored that Capcom no longer had the source code to the old Game Boy Mega Man games, which lead to the game's cancellation.

That smells like an extremely cheap excuse to me. Again, porting old games to new systems is just emulation, which is not an unsolved problem at all. And Capcom would be well within their rights to download the ROMs which are surely out there and available to anyone who can spare five minutes to look.
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Benjanime
similarly after fans asked them to release megaman legends on the psn store they said that they couldn't get some data and that it was impossible to get the voice files converted over. games like crash bandicoot 2 and medieval had TONS of voice files and yet they're on psn.

laziness capcom. laziness.
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blueluigi
Yup, that's Crapcom for you. Always looking for an excuse to cancel their games. With the most famous example being that Megaman Legends 3 got cancelled due to "not enough fan support". After seeing the backlash from fans about it, then their statement is obvious bullshit.

And yeah, I agree about Crapcom's excuse of not having the source files to the Game Boy titles. They already released gameplay footage in the trailer to the GBA Megaman Anniversary Collection (or Megaman Mania as it was originally called), so that's pure evidence that they should have the files they need.

Here's the trailer that I was referring to:
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blueluigi
The Wii U Virtual Console lineup has officially launched, but before I get to that, I also want to get to the game I missed yesterday. Turns out that a game was released for the Wii Virtual Console as well. Yeah, I didn't think Nintendo was still releasing games through there. That feels kind of pointless at this point, but whatever, here's what they released.

Wii Virtual Console:

Sengoku (NeoGeo)
900 points


With all the NeoGeo games that's being released on the Wii Virtual Console, Nintendo might as well rename the service to the NeoGeo Station... oh wait, that's the name of the PSN service for the NeoGeo games. Well, then how about NeoGeo Station Wii.

But seriously though, what's the point in still releasing games for the Wii Virtual Console when Nintendo is already launching the Wii U Virtual Console with a set of new releases?

Well, with that said, let's see what games are being launched on the Wii U Virtual Console service. I'm excluding all the games that's been available during the trial run.

Wii U Virtual Console:

Super Mario World (SNES)
$7.99


Ice Climber (NES)
$4.99


Donkey Kong Jr. (NES)
$4.99


Excitebike (NES)
$4.99


So yeah, the launch library of Virtual Console titles for the Wii U is nothing really that special. I mean hell, the Wii Virtual Console service had a much better launch library, but at least the good thing is that there will be much better games released in the future. They announced that N64 and GBA games are going to be released on the Wii U Virtual Console in the future, and there's also Earthbound to look forward to.
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Vaporman87
So how is it that Nintendo can release NeoGeo games?
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shakin steak
blueluigi wrote :
But seriously though, what's the point in still releasing games for the Wii Virtual Console when Nintendo is already launching the Wii U Virtual Console with a set of new releases?

Maybe somebody in Nintendo has figured out the Wii U isn't selling.
Vaporman87 wrote :
So how is it that Nintendo can release NeoGeo games?

Same way they have Genesis and TurboGrafx16 games, I imagine.
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Benjanime
i'm kind of disappointed that they couldn't have at least released earthbound on the original wii virtual console to begin with. it's like they're using that as a last resort for any fans to find reason to purchase a wii u
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blueluigi
And now, here's this week's Virtual Console releases for the week of May 2, 2013:

Wii U Virtual Console:

Mega Man (NES)
$4.99


Pac-Man (NES)
$4.99


3DS Virtual Console:

Balloon Fight (NES)
$4.99


So nothing that's particularly exciting. Seems to me like Nintendo is going to release games for the Wii U every week for a little while to have a somewhat bigger library of games for the Wii U Virtual Console. That's nice and all, but it still doesn't change the fact that Japan had a much better launch lineup.

Balloon Fight was one of the games released as part of the 3DS ambassadors titles, and with this release being the last of the ambassadors titles, I would hope that Nintendo would stop with the NES releases on the 3DS Virtual Console, and actually start focusing more on the Game Boy/Game Gear titles.
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