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IDThreadDescriptionPosted ByPosted On 
 
38895WWE Hall of Fame 2018Oh, geez. I didn't consider those guys.<br><br>Come to think of it, Dusty Rhodes was in ECW for a while.<br>Mr MagicFeb 05, 2018View
38894Was Metroid on Captain N?i always thought the mega man in the captain n cartoon looked more like garbage pail kid material from design lol. his voice alone fits nicely.BenjanimeFeb 05, 2018View
38893Was Metroid on Captain N?According to Wikipedia, that's just a mistake. "although this remains unverified," whatever that means.shakin steakFeb 05, 2018View
38892WWE Hall of Fame 2018<p>Stone Cold, Eddie Guerrero, Mick Foley, Terry Funk and Jimmy Snuka were all a part of the original ECW</p>CaseyJonesFeb 05, 2018View
38891Your avatar.<blockquote rel="ThatDudeintheHoodie"><b>ThatDudeintheHoodie wrote :</b><br><i> King Hagar from The Last Unicorn drinking a Unicorn Frappe` </i><b>-end quote</b></blockquote>At first I thought that was Count Olaf wearing GoT-style armor for some reason.jkatzFeb 05, 2018View
388905th Anniversary Film Festival<blockquote rel="Benjanime"><b>Benjanime wrote :</b><br><i> i'd pretty much have the same idea as tdith but i don't have a perfect time right now to record. </i><b>-end quote</b></blockquote>If it's easier, maybe you could contribute by creating the official title screen art for the special in your signature style. It would be interesting seeing your interpretation of Dutch and Hamato Ninja kicking the Fifth Anniversary Film Festival or "FAFF" into high gear.Hoju KoolanderFeb 04, 2018View
388895th Anniversary Film Festival<blockquote rel="jkatz" style="font-weight: normal;"><b>jkatz wrote :</b><br><i> I would love to participate in this! What I can come up with and what I'm actually capable of delivering are two very different categories, however. I just need some time to think it out. Out of curiosity, what's the deadline for submissions? </i><b>-end quote</b></blockquote>As far as a deadline goes, since we're already past the official 5th anniversary of December 2012, we have plenty of time to put this together for a celebration during the 5th year of the site.<div style="font-weight: normal;"><br></div><div style="">I'm going to say a working <b>deadline of April 4th </b>to give everyone time to conceive, prepare and get their&nbsp;submissions in for editing and suggest that Tony schedule the actual event for May.</div><div style=""><br></div><div style="">Sound good?</div><div style=""><br></div><div style=""><br></div>Hoju KoolanderFeb 04, 2018View
38888That's Just StupidI'm sure <a href="http://www.wnd.com/2018/02/u-s-city-to-experiment-with-universal-basic-income/">this</a> won't turn out terribly at all.<br>Vaporman87Feb 04, 2018View
38887Virtual Console ThursdaysWell, it seems we do actually have our first Wii U Virtual Console update in 2018, so let's take a look at it. This is the week of February 1st, 2018.<div style="font-weight: normal;"><br></div><div style=""><b>Wii U Virtual Console:</b></div><div style=""><b><br></b></div><div style="">Necromancer (PC Engine)</div><div style="">$5.99</div><img src="http://www.mobygames.com/images/covers/l/294996-jaseiken-necromancer-turbografx-16-front-cover.jpg"><div><br></div><div>Battle Chopper (PC Engine)</div><div>$5.99</div><img width="300" height="300" src="http://www.mobygames.com/images/covers/l/113916-battle-chopper-turbografx-16-front-cover.jpg"><div><br></div><div>Yes, this week, Konami decided to release two Japanese PC Engine games for the first time in North America, all on a system that is long discontinued, and nobody really cares that much anymore. Why do I get the feeling that Konami is doing this for political reasons? Where if the games don't sell on the Wii U, then they won't support the Switch Virtual Console. Of course, that's all speculation on my end.</div><div><br></div><div>This week's Arcade Archives release is Samurai Shodown II. That's a game I remember was on one of the NeoGeo machines at the local arcade where I lived in my area. Haven't really played it though, as I was more into Street Fighter II. However, the thing Samruai Shodown II is most known for is introducing the parry technique, a move that would later be used in Street Fighter III. The Korean version of Samurai Shodown II was censored due to violence. Blood was colored white, and the attract mode was silent except in Demo mode. Despite Samurai Shodown II's popularity, the game stayed in the arcades for quite a few years outside of the NeoGeo CD. The first non-NeoGeo port of the was the Samurai Spirits: Kenkaku Shinan Pack for the Playstation, but it was released only in Japan. It was released on Windows PC in 2000, but the first non-NeoGeo and PC home console port of Samurai Shodown II that was released in North America was on the Wii Virtual Console, which used the NeoGeo AES version, which was later used on the Samurai Shodown collection. The ACA NeoGeo version, as usual, uses the MVS version, and includes the English and Japanese versions. This means the entire soundtrack is included in this Switch release.</div>blueluigiFeb 04, 2018View
38886Your avatar.Judging by the description of the plot, I'm almost tempted to see The Last Unicorn.<br>Mr MagicFeb 04, 2018View