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Forum » Chew The Fat » Crash Bandicoot: The N.Sane Trilogy
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Benjanime wrote :

And for those of you who remember, Crash 1's checkpoint system originally wasn't programmed properly, but the remake has addressed an updated checkpoint and autosave system so you won't have to collect all the crates and complete a level in one sitting to obtain a gem like you had to deal with in the original game.
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Was that a mistake? I'm pretty sure that's just how games usually were at the time.
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Benjanime

the programmers added crates in the game during the last couple of months of the game's deadline to release, hence why the checkpoint system didn't have time to get worked on.

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