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blueluigi
The Super NES had it's own internet adapter? I never knew that.
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Fulton4V
I would like to know more about the magazine
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jprc10
This is very cool, thanks for sharing. I never knew the SNES had an internet adapter either.
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Vaporman87
The biggest issue with XBand was the major lag. Games like NHL Hockey and Mortal Kombat which require quick reflexes and good timing, suddenly became games of "thinking ahead" to your next move. Since your movements took a good half a second or more to actually show up on screen, you had to be sure to plan out your movements.

This, of course, lent itself to "cheating". These games were not meant to be played online. So, glitches and cheats resulting from the lag were extremely common.

This was especially true of NHL Hockey (the game I played most on XBand). There was a certain position near mid-ice where, if the puck was fired, the goalie would NEVER stop it. So, you had to take it upon yourself to be sure and get a man in front of the shooter.
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AceNThaHole
Too bad things like xband don't exist now, only using cable connections. That would be retro and new
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raptor

Vaporman87 wrote :
This, of course, lent itself to "cheating".


Nothing has changed since then. It's just the cheating happens at a much quicker speed.
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insert Chuck Norris meme here
Vaporman87

raptor wrote :
Nothing has changed since then. It's just the cheating happens at a much quicker speed.


The cheating is far more sophisticated too.
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Fulton4V
A picture of my castle greyskull that I keep stored in my parents garage

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Vaporman87
Ahhh.

That brings back some memories. I played with my He-Man/MOTU figures religiously.

I don't remember there being so much black on the front though. It looks... odd.
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Vaporman87

Here I am presenting a few bits on the 1st issue of the '94 season of Nintendo Power.

 

For this issue, the publishers added a foil cover over the actual cover, featuring Mega Man X for the Super NES.

 

 

 

This issue is packed with some nice breakdowns of games like Mega Man X, Flashback, Claymates, and others.

 

One of the more interesting spots in this issue was a small feature on games that were not published in North America, but were in Japan.

 

These titles included one called "U.S. Presidential Election". Why Japanese people would be so enamoured with our election process as to purchase 65,000 copies of the Famicom game are beyond me.

 

 

As you can see, the game is chock full of candidates from the 1988 campaign (albeit with slightly manipulated names; George Push and Jesse Zeckson for example). Simply... odd.

 

Beyond this, we have another title in Japan only called "Bar Code Battle".

 

 

I can only label this as just - beyond words. The pack comes with the "Bar Code Boy", an attachment for your GameBoy that allows you to scan bar codes on special cards that contain information on the creature you will use in a monster/fighter/RPG style game. Reminds me a great deal of Pokemon.

I wonder how much the "Bar Code Boy" is going for on Ebay?

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